Maxon Cinema 4D R18 Studio (Win/Mac) R18.028 (SP1.5)

NextLimit Maxwell Render V3

Maxwell Render is a standalone render engine for making perfect images, films and animations from 3D models. It is the complete solution for anyone who demands immaculate results on a deadline.

Maxwell Render offers maximum quality, speed, and compatibility for architects, designers and visual effects artists.

What’s New in Maxwell Render V3.2:

  • Virtual Reality stereo lenses: Gear up for a camera traveling in virtual reality (VR) systems such as Oculus. V3.2 comes with two new lens types: Lat/Long and Stereo Fish Lens which make this possible.
  • More speed – Subsurface Scattering: Maxwell V3.2 comes with super speed improvements when using subsurface scattering. Remarkable quality, now remarkably faster!
  • Nested Dielectrics: A major improvement, especially for anyone rendering fluids. Interacting dielectrics render much better now in Maxwell V3.2 with its new Nested Priority method. It is now possible to render complex water/glass/ice surface without numerical issues – just simply add a small overlap between geometries.
  • PSD Output support: Maxwell V3.2 can now save the render in PSD format in 8, 16 and 32 bits. It supports multi-layered PSD’s so channels and light buffers (when Multilight is enabled) can be embedded as separated passes. Simple!
  • Extensions API: Third party developers can develop their own procedural geometries, geometry modifiers, procedural textures, camera lens, etc. The possibilities are endless! This API extension is included with the main package and is free for both personal and commercial use.
  • Procedural Emitters: With V3.2 it’s now possible to apply emitter materials to entities that are not triangle meshes – such as hair/fur, particles and grass.
  • Separated Reflection & Refraction channels: With V3.2 there are more channel combinations – such as “Diffuse”, “Reflections”, “Diffuse + Reflections”, “Refractions”, “Reflections+Refractions”. Rendering the diffuse and reflective components separately allows for greater flexibility when compositing.
  • New ‘Reflectance’ channel: This new channel shows plain colors without the influence of global illumination. It’s very useful for achieving “self-illuminated textures” when used in combination with custom alpha channels.
  • Improvements in Multilight editor: In V3.2 you can now select and edit multiple emitters at the same time, and there is a new “Sort by name/type/intensity” function.

Release Notes:

khuyến khích nên mua từ trang nguồn : http://www.maxwellrender.com/index.php/products/maxwell-render-suite/features/whats-new/

code : https://docs.google.com/document/d/1fvQOcjIUaA2FXpk6HjytPiF_MGt4iu5KLTTnEyHbAUU/edit


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