New Features
The new version of our physics engine plug-in for After Effects offers endless possibilities
Newton interprets 2D composition layers as rigid bodies interacting in a real environment. Newton provides many simulation controllers such as body properties (type, density, friction, bounciness, velocity, etc), global properties (gravity, solver), and allows the creation of joints between bodies. Once simulation is completed, animation is recreated in After Effects with standard keyframes.
Main Features
- 2D layers in AE become rigid bodies in Newton.
- Supports masks, text and shape layers.
- Handles collision, friction, bounciness, gravity and more.
- 6 types of body (static, dynamic, kinematic, AEmatic, dormant and dead).
- 4 types of joints (distance, pivot, piston and spring) that allow you to connect bodies with specific constraints.
- Provides clean, efficient and easy to use interface.
- Fast preview, fast export to keyframes.
- Comprehensive user’s guide with illustrative animations for almost every property.
New Features
- 4 types of joint to link bodies
- Efficient and clean user interface
- Better support of shape layers
- Magnetism system
- Gravity scale, convex hull, fixed rotation
- Scene snapshots, actions history, comprehensive user’s guide…
code : https://docs.google.com/document/d/1WXzkKSl9c9Rp6Q0o-O-Na72943o5YyJ2vpfQ03RsNN4/edit
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Hướng dẫn cách tải về (dowload): http://khodohoa.vn/hot-trend/huong-dan-cach-tai-ve-tai-nguyen-tren-web.html
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