Practical Light and Color – Theory and Application [Gnomon Workshop] 2017-03-06


In this DVD, Jeremy discusses the fundamentals of light and color from a very practical standpoint. Going back to the basics of how light works in the real world, he focuses on an often neglected subject. Intended as an introduction to understanding light and color, the lecture covers topics such as bounced light, shadows, atmosphere and camera effects, going beyond basic color theory while staying relatively untechnical. Jeremy demonstrates many practical examples of how to apply the concepts to both 2D and 3D image creation.



  1. Preview
  2. Introduction
  3. Light Basics
  4. Bounced Light
  5. Shadows
  6. Color
  7. Surface Response
  8. Depth and Camera
  9. Art Study
  10. Application


About Jeremy Vickery – Author – Lighting Artist / Concept Artist

Jeremy Vickery is currently a Lighting Technical Director at Pixar Animation Studios but has also worked as a concept artist, freelance illustrator, modeler/texture artist, and CG generalist. After graduating from Full Sail Real World Education in 1997 with a general degree in Digital Media, Jeremy got his first job as a digital modeler/texture artist and concept designer at Big Idea Productions in Chicago, working on several of the popular kids animated videos Veggie Tales. He later worked at Fathom Studios in Atlanta as a CG generalist and became the Lighting Supervisor. He joined Pixar Animation Studios in 2003 and has worked as a lighting artist on such films as The Incredibles, Cars, Ratatouille and Wall-E.


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